A few people have asked how the game is coming along. By “a few people” I mean me, looking at the folder every time I switch the computer on.
I’m pleased to confirm that pre-production is progressing at an industry-leading rate. We now have twelve folders. Several contain other folders. There’s a document called “final ideas”, which has been superseded by “final ideas new”.
This is what large studios mean when they talk about establishing a pipeline. Ours is fully established. There’s just nothing in it.
I’ve also spent an unreasonable amount of time considering what the fictional sponsors might advertise. The contestants currently have no reliable means of moving, but their commercial partnerships are looking very promising.
The development team took a short break to play somebody else’s finished game. Purely research. It was a very thorough research programme.
Next milestone: something happening on the screen.
I’m keeping the release window deliberately broad. Specifically, it encompasses the remaining lifespan of the planet. Plenty of room for polish.